OK, she will blink…seems you’ve got to give her about ten seconds or so to download. 🙂
Made in DS using the Visual Style Sahders (Cookie head, by Littlefox at RDNA…Genesis body)
OK, she will blink…seems you’ve got to give her about ten seconds or so to download. 🙂
Made in DS using the Visual Style Sahders (Cookie head, by Littlefox at RDNA…Genesis body)
Composed & Rendered in DS4.6, postwork in Paint.Net.
Now I am just having fun! 🙂
Usage info here: Link
Enjoy!
Just some notes for me to remember when using mcJTeleBlender in Daz Studio:
DAZ/mcjTeleBlender Notes:
– If you use a smoothing modifier, make sure to turn “Interactive Update”on
– Eyesurface and Tear can go full Transparent BSDF/White (to fix this from the DAZ side, apply a black image to Opacity instead)
– Cornea can go with the below for a nice reflection
– If clothes don’t turn out (maybe black), or are shiny, check to see if a Glossy node is blended at the end. Disconnect if needed
– Too shiny metal, edit or disconnect glossy node at the end
– Opacity=0 does not mean that it will not show in Blender, you may need to remove shaders and add a transparent BSDF/White node (to fix this from the DAZ side, apply a black image to Opacity instead)
– In Blender, CTRL-O (zero on NUM-PAD) sets the current selected object to camera, then you can Lock the Camera to View (from side menu that drags out) to position cameras or lights, etc.